Magma · 2024-03-14T17:20:33+0000
An Art Director’s Pro Tips for Effective Game DesignWe’ve interviewed Dan Norton, former Art Director and Head of Story Development Art for Riot Games, about his experience in game design and how he used Magma for his workflow. Here are Dan’s expert tips for making your game design process more effective.
Ryan Allan · 2023-08-15T10:38:30+0000
How to use Magma on your smartphoneEven though Magma wasn't designed with small phone screens in mind, there are a few different things you can do to become a mobile drawing champion.
Ryan Allan · 2023-08-15T10:26:21+0000
Better drawing on small screens in MagmaIf you're using Magma on a small screen, you might loose some precious drawing area to different UI elements. Thankfully, there are some ways you can reduce this and make the drawing experience far more comfortable.
Ryan Allan · 2023-07-24T08:59:52+0000
How to set up your Wacom tablet for drawing in MagmaWacom offers a lot of room to customize your tablet to suit your specific workflow. In this guide, we'll look at some of the ways you can set up your tablet for drawing and painting online in Magma.
Ryan Allan · 2023-06-26T11:41:35+0000
Magma Classroom LIVE recap - Mushrooms - 12 & 15 June 2023Another week and another subject to study as we sharpen our digital painting skills in the Magma Classroom. We’ve already covered the fundamentals of painting in our first set of live streams, and in this one we're doing a study of some cool-looking mushrooms.
Ryan Allan · 2023-06-12T12:56:54+0000
Magma Classroom LIVE Recap - Painting Foil BalloonsWelcome to the Magma Classroom LIVE where we paint online together to grow our digital art skills. In this week's one-hour study sessions, we looked at painting foil balloons.
Ryan Allan · 2023-05-31T04:56:35+0000
Magma Classroom Recap - Clouds - 22 & 25 MayA quick summery of our last set of Magma Classroom live streams where we chose clouds as the subject of our study. It was a challenge to paint them well within the time, but our artists produced great results.
Magma · 2022-09-15T07:54:56+0000
Inventing and rendering environmentsThe environment design process is entirely different from drawing portraits, designing vehicles, weapons, working on characters, or designing costumes. This significant element of art constitutes an integral part of any video game or animation project. Find example of an environmental art collaboration created jointly in Magma.
Magma · 2022-09-15T07:46:55+0000
The Importance of Learning How to Draw TexturesLearning how to draw from a mentor, art supervisor, or colleague is an excellent way to master your craft. Once you know the basics, it can be difficult to level up without feedback from someone experienced in the field. Find great example of periodic workshops conducted at Magma.
Ryan Allan · 2022-09-14T10:39:34+0000
10 creative things to do with artists in MagmaDo more than just draw with friends in Magma. Here are ten creative things you can do with fellow artists to engage your audiences and start your next awesome project.
Ryan Allan · 2022-09-13T02:08:57+0000
Building a daily drawing habitSetting out to draw every day can be an exciting New Year resolution, but it can be hard to stick with. Where do you find the time? What do you draw? What if you miss a day? What if I fail? These are questions you might face regularly on your journey. This post has some answers and tips to help you succeed if you are wondering how to build a daily drawing habit to level up your skills.
Witold Rosiak · 2022-09-06T09:00:00+0000
Magma Talks with illustrator Shauna LynnInspiring interview with Shauna Lynn. Learn what a typical workday for a book illustrator looks like, how to deal with deadline pressure, where to look for inspiration and how to develop your own unique artist style to increase your chances of working in the digital art industry.
Karolina Murawska · 2022-04-25T09:00:00+0000
The Superhero ProjectHave you ever wondered if your art can have a huge impact on someone’s life? Well, it CAN! We invite YOU to join our campaign and draw a superhero character for a deserving child. Learn more about The Superhero Project